The Development of a Platform as a Service for Game Key Distribution
Deniz Tahmaz
Triodor R&D Center
Yasin Başer
Azerion BV
Esma Güneş
Triodor R&D Center
DOI: https://doi.org/10.56038/oprd.v7i1.725
Keywords: Game digital key, distribution platform, PaaS
Abstract
In the digital game industry, sales methods and revenue sources can vary. In recent years, distribution carried out through digital platforms has surpassed physical copy sales, significantly increasing its market share. In this dynamic industry, it is important for publishers to securely deliver game licenses belonging to end-users and to maximize stakeholder profitability in this process. Within the scope of this study, a digital game distribution platform has been developed that establishes seamless connections between content owners and sales channels, and efficiently distributes digital content procured from content owners to various sales channels. Through this platform, efforts have been made to strengthen the digital content ecosystem; studies have been conducted regarding product loading processes, seamless technical integration, optimization of promotional strategies, ensuring secure distribution, and increasing revenue streams.
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